Name: Shivar
Titles: the Crying Crimson Blade, the Crimson Knight.
Species: Snakekind
Snakekind Type: Zakura
Gender: Male
Appearance:
Known as the “Crimson Knight,” Shivar is armored in blood-red flexible plate on his upper torso befitting his station as one of Orochi’s elemental mages, with matching chain mail all the way down his tail. He wields a sizeable kite shield with Orochi’s sigil and a knightly arming sword with a snake motif around the hilt and upon the blade as well as a humanoid shaped face with his sallet built to accomodate his cobra-like hood, covering the back and top of his head, while his bottom half is a tail, like that of a snake, made of crimson and violet scales which seem to shimmer with a warning of danger.
Personality:
Shivar is no-nonsense, taking his orders seriously, and carrying them out to the best of his ability. As far as he’s concerned, Orochi’s word is law, is life. However, he also maintains a code of honor, believing raw merit, skill, and power should determine who rules, not sheer opportunism. Therefore, he always attempts to fight his opponents on equal footing. He honors his opponent’s attempts, but mercilessly cuts down those who would try underhanded tricks. Oftentimes, he even keeps weak opponents who show potential alive, although with a catch.
Ironically, Shivar has the brain to be a strategist, but his advisors have to persuade him to utilize that mind, as he would much rather simply challenge the enemy commander in a one on one duel. Well, if it works, it works.
Element/Abilities:
Blood Oath: Shivar’s element is blood magic. The way his blood magic manifests is via utilizing blood itself as energy. By manipulating the energies involved in blood-loss and blood itself, Shivar is rarely without a source of fuel. When blood is lost, there is generally a surge of emotion that goes with it. Whether it be a desperation for self-preservation; anger; sadism; fear; anxiety; disgust, Shivar utilizes these emotions as his own reiatsu. The spells come in the form of draining, empowering and enhancing, ‘healing’ via transfer of life force. Manipulation of emotions can be resisted, but control becomes more difficult with the more blood that is lost. While he can use wounds to fuel his strength, he cannot, say, use the power resulting from a wound to heal the same wound due to it being inefficient - like a battery attempting to charge itself, except worse. At best, he can slow someone's bleeding out.
Regeneration: Shivar can forcibly overclock his reptilian regeneration with blood magic. By sacrificing a sizeable amount of reiatsu, he can forcibly regrow limbs on the fly, though this is severely draining and leaves him weakened for some time.
Death Sentence: Shivar is a good judge of potential – if he senses a worthy opponent, for whatever reason, held back during a fight, he injects the opponent with a delayed venom that takes a full week to trigger – the venom takes its time in the bloodstream, and upon the seventh day’s end, it rushes to the heart and attempts to stop it dead cold. This venom is often injected via bite AFTER Shivar has felled an opponent.
Weapons of Choice: Swords, Shields, Spears: Shivar is skilled with an assortment of traditional weapons of war, but his favored weapons are the spear as well as sword and shield.
Venom Spines: Shivar can forcibly eject his spines as projectiles against the opponent, causing slothfulness and light paralysis via seizing muscles. It should be noted that his armor is custom-fitted to accommodate for this. The venom and spines can both be enhanced by blood magic.
Weakness:
Mage in Name Only: Shivar's magical capabilities are mostly used to enhance his formidable physical prowess. He lacks direct attacking spells - the most he can do is corrupt and manipulate blood to debilitate opponents, or use the power to enhance his own attacks. There aren't any notable flashy big bang boom spells in his arsenal, unlike most of the other elemental snakekind mages.
Bound by Honor: Shivar honors his words. Even if it should hurt his chances, he maintains his honor above success and victory. While he loathes foul play, that does not make him immune to it being employed by others.
Background:
Shivar grew up in an underground snakekind colony, knowing little else beyond training and having the idea of fear beaten out of him. In spite of this, he has never had reason to hate dragonkind beyond that he was told they were the enemy. A consummate soldier, he has long since discarded any independent thought of his own. Unusually intelligent for a snakekind soldier and a cold killer on the battlefield, he was a natural candidate for becoming an Elemental Snakekind Mage in spite of being a slither-type Zakura.
In spite of being so skilled at killing, he has a respect for his craft – that of war. He sees bloodshed as a sacred act, and treats it with due respect. Those that share his passion for warfare, he offers respect, even if they are on the other side of the battlefield. All creatures, more or less, bleed the same. His belief in blood as sacred does not preclude him from shedding. Rather, each strike of his blade is done with purpose, and each drop of blood to be coveted as it is spilled.
The only way to get on Shivar’s bad side is to disrespect his craft via dishonesty, treachery, or cowardice. These dishonor the sacred act of shedding blood, as a space for shedding blood - the battlefield, is like an altar. Thus, assassins are like thieves in a temple to him.
As he has given up his own freedom, having sacrificed it for the sake of loyalty to Orochi’s cause, he struggles to refuse to consider the far reaching implications of his actions. For his own part, he seeks to minimize unnecessary bloodshed - when it is shed, it is to be honored.
Titles: the Crying Crimson Blade, the Crimson Knight.
Species: Snakekind
Snakekind Type: Zakura
Gender: Male
Appearance:
Known as the “Crimson Knight,” Shivar is armored in blood-red flexible plate on his upper torso befitting his station as one of Orochi’s elemental mages, with matching chain mail all the way down his tail. He wields a sizeable kite shield with Orochi’s sigil and a knightly arming sword with a snake motif around the hilt and upon the blade as well as a humanoid shaped face with his sallet built to accomodate his cobra-like hood, covering the back and top of his head, while his bottom half is a tail, like that of a snake, made of crimson and violet scales which seem to shimmer with a warning of danger.
Personality:
Shivar is no-nonsense, taking his orders seriously, and carrying them out to the best of his ability. As far as he’s concerned, Orochi’s word is law, is life. However, he also maintains a code of honor, believing raw merit, skill, and power should determine who rules, not sheer opportunism. Therefore, he always attempts to fight his opponents on equal footing. He honors his opponent’s attempts, but mercilessly cuts down those who would try underhanded tricks. Oftentimes, he even keeps weak opponents who show potential alive, although with a catch.
Ironically, Shivar has the brain to be a strategist, but his advisors have to persuade him to utilize that mind, as he would much rather simply challenge the enemy commander in a one on one duel. Well, if it works, it works.
Element/Abilities:
Blood Oath: Shivar’s element is blood magic. The way his blood magic manifests is via utilizing blood itself as energy. By manipulating the energies involved in blood-loss and blood itself, Shivar is rarely without a source of fuel. When blood is lost, there is generally a surge of emotion that goes with it. Whether it be a desperation for self-preservation; anger; sadism; fear; anxiety; disgust, Shivar utilizes these emotions as his own reiatsu. The spells come in the form of draining, empowering and enhancing, ‘healing’ via transfer of life force. Manipulation of emotions can be resisted, but control becomes more difficult with the more blood that is lost. While he can use wounds to fuel his strength, he cannot, say, use the power resulting from a wound to heal the same wound due to it being inefficient - like a battery attempting to charge itself, except worse. At best, he can slow someone's bleeding out.
Regeneration: Shivar can forcibly overclock his reptilian regeneration with blood magic. By sacrificing a sizeable amount of reiatsu, he can forcibly regrow limbs on the fly, though this is severely draining and leaves him weakened for some time.
Death Sentence: Shivar is a good judge of potential – if he senses a worthy opponent, for whatever reason, held back during a fight, he injects the opponent with a delayed venom that takes a full week to trigger – the venom takes its time in the bloodstream, and upon the seventh day’s end, it rushes to the heart and attempts to stop it dead cold. This venom is often injected via bite AFTER Shivar has felled an opponent.
Weapons of Choice: Swords, Shields, Spears: Shivar is skilled with an assortment of traditional weapons of war, but his favored weapons are the spear as well as sword and shield.
Venom Spines: Shivar can forcibly eject his spines as projectiles against the opponent, causing slothfulness and light paralysis via seizing muscles. It should be noted that his armor is custom-fitted to accommodate for this. The venom and spines can both be enhanced by blood magic.
Weakness:
Mage in Name Only: Shivar's magical capabilities are mostly used to enhance his formidable physical prowess. He lacks direct attacking spells - the most he can do is corrupt and manipulate blood to debilitate opponents, or use the power to enhance his own attacks. There aren't any notable flashy big bang boom spells in his arsenal, unlike most of the other elemental snakekind mages.
Bound by Honor: Shivar honors his words. Even if it should hurt his chances, he maintains his honor above success and victory. While he loathes foul play, that does not make him immune to it being employed by others.
Background:
Shivar grew up in an underground snakekind colony, knowing little else beyond training and having the idea of fear beaten out of him. In spite of this, he has never had reason to hate dragonkind beyond that he was told they were the enemy. A consummate soldier, he has long since discarded any independent thought of his own. Unusually intelligent for a snakekind soldier and a cold killer on the battlefield, he was a natural candidate for becoming an Elemental Snakekind Mage in spite of being a slither-type Zakura.
In spite of being so skilled at killing, he has a respect for his craft – that of war. He sees bloodshed as a sacred act, and treats it with due respect. Those that share his passion for warfare, he offers respect, even if they are on the other side of the battlefield. All creatures, more or less, bleed the same. His belief in blood as sacred does not preclude him from shedding. Rather, each strike of his blade is done with purpose, and each drop of blood to be coveted as it is spilled.
The only way to get on Shivar’s bad side is to disrespect his craft via dishonesty, treachery, or cowardice. These dishonor the sacred act of shedding blood, as a space for shedding blood - the battlefield, is like an altar. Thus, assassins are like thieves in a temple to him.
As he has given up his own freedom, having sacrificed it for the sake of loyalty to Orochi’s cause, he struggles to refuse to consider the far reaching implications of his actions. For his own part, he seeks to minimize unnecessary bloodshed - when it is shed, it is to be honored.